@startuml
sprite $caret_square_left [48x48/16] {
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}


!define FA5_CARET_SQUARE_LEFT(_alias) ENTITY(rectangle,black,caret_square_left,_alias,FA5 CARET_SQUARE_LEFT)
!define FA5_CARET_SQUARE_LEFT(_alias, _label) ENTITY(rectangle,black,caret_square_left,_label, _alias,FA5 CARET_SQUARE_LEFT)
!define FA5_CARET_SQUARE_LEFT(_alias, _label, _shape) ENTITY(_shape,black,caret_square_left,_label, _alias,FA5 CARET_SQUARE_LEFT)
!define FA5_CARET_SQUARE_LEFT(_alias, _label, _shape, _color) ENTITY(_shape,_color,caret_square_left,_label, _alias,FA5 CARET_SQUARE_LEFT)
skinparam folderBackgroundColor<<FA5 CARET_SQUARE_LEFT>> White
@enduml